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Scene Storm
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Scene Storm - Volume 1.iso
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memleak_1.0
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memory.c
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C/C++ Source or Header
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1995-11-05
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198 lines
/*
* Source machine generated by GadToolsBox V2.0b
* which is (c) Copyright 1991-1993 Jaba Development
*
* GUI Designed by : devitt
*/
#include <exec/types.h>
#include <intuition/intuition.h>
#include <intuition/classes.h>
#include <intuition/classusr.h>
#include <intuition/imageclass.h>
#include <intuition/gadgetclass.h>
#include <libraries/gadtools.h>
#include <graphics/displayinfo.h>
#include <graphics/gfxbase.h>
#include <proto/exec.h>
#include <proto/intuition.h>
#include <proto/gadtools.h>
#include <proto/graphics.h>
#include <proto/utility.h>
#include <string.h>
#include "memory.h"
struct Screen *Scr = NULL;
UBYTE *PubScreenName = NULL;
APTR VisualInfo = NULL;
struct Window *MemoryWnd = NULL;
struct Gadget *MemoryGList = NULL;
struct IntuiMessage MemoryMsg;
struct Gadget *MemoryGadgets[5];
UWORD MemoryLeft = 109;
UWORD MemoryTop = 56;
UWORD MemoryWidth = 305;
UWORD MemoryHeight = 101;
UBYTE *MemoryWdt = (UBYTE *)"MemLeak";
struct TextAttr topaz8 = {
( STRPTR )"topaz.font", 8, 0x00, 0x01 };
struct IntuiText MemoryIText[] = {
3, 0, JAM1,55, 87, &topaz8, (UBYTE *)"MemLeak ©1994 by Devitt", NULL };
UWORD MemoryGTypes[] = {
BUTTON_KIND,
BUTTON_KIND,
TEXT_KIND,
TEXT_KIND,
TEXT_KIND
};
struct NewGadget MemoryNGad[] = {
27, 7, 104, 17, (UBYTE *)"Before", NULL, GD_BeforeGad, PLACETEXT_IN, NULL, (APTR)BeforeGadClicked,
27, 35, 104, 17, (UBYTE *)"After", NULL, GD_AfterGad, PLACETEXT_IN, NULL, (APTR)AfterGadClicked,
161, 6, 104, 17, NULL, NULL, GD_BeforeText, 0, NULL, NULL,
161, 35, 104, 17, NULL, NULL, GD_AfterText, 0, NULL, NULL,
138, 63, 104, 17, (UBYTE *)"Difference", NULL, GD_DiffText, PLACETEXT_LEFT, NULL, NULL
};
ULONG MemoryGTags[] = {
(TAG_DONE),
(TAG_DONE),
(GTTX_Border), TRUE, (TAG_DONE),
(GTTX_Border), TRUE, (TAG_DONE),
(GTTX_Border), TRUE, (TAG_DONE)
};
int SetupScreen( void )
{
if ( ! ( Scr = LockPubScreen( PubScreenName )))
return( 1L );
if ( ! ( VisualInfo = GetVisualInfo( Scr, TAG_DONE )))
return( 2L );
return( 0L );
}
void CloseDownScreen( void )
{
if ( VisualInfo ) {
FreeVisualInfo( VisualInfo );
VisualInfo = NULL;
}
if ( Scr ) {
UnlockPubScreen( NULL, Scr );
Scr = NULL;
}
}
void MemoryRender( void )
{
UWORD offx, offy;
offx = MemoryWnd->BorderLeft;
offy = MemoryWnd->BorderTop;
PrintIText( MemoryWnd->RPort, MemoryIText, offx, offy );
}
int HandleMemoryIDCMP( void )
{
struct IntuiMessage *m;
int (*func)();
BOOL running = TRUE;
while( m = GT_GetIMsg( MemoryWnd->UserPort )) {
CopyMem(( char * )m, ( char * )&MemoryMsg, (long)sizeof( struct IntuiMessage ));
GT_ReplyIMsg( m );
switch ( MemoryMsg.Class ) {
case IDCMP_REFRESHWINDOW:
GT_BeginRefresh( MemoryWnd );
MemoryRender();
GT_EndRefresh( MemoryWnd, TRUE );
break;
case IDCMP_CLOSEWINDOW:
running = MemoryCloseWindow();
break;
case IDCMP_GADGETUP:
func = ( void * )(( struct Gadget * )MemoryMsg.IAddress )->UserData;
running = func();
break;
}
}
return( running );
}
int OpenMemoryWindow( void )
{
struct NewGadget ng;
struct Gadget *g;
UWORD lc, tc;
UWORD offx = Scr->WBorLeft, offy = Scr->WBorTop + Scr->RastPort.TxHeight + 1;
if ( ! ( g = CreateContext( &MemoryGList )))
return( 1L );
for( lc = 0, tc = 0; lc < Memory_CNT; lc++ ) {
CopyMem((char * )&MemoryNGad[ lc ], (char * )&ng, (long)sizeof( struct NewGadget ));
ng.ng_VisualInfo = VisualInfo;
ng.ng_TextAttr = &topaz8;
ng.ng_LeftEdge += offx;
ng.ng_TopEdge += offy;
MemoryGadgets[ lc ] = g = CreateGadgetA((ULONG)MemoryGTypes[ lc ], g, &ng, ( struct TagItem * )&MemoryGTags[ tc ] );
while( MemoryGTags[ tc ] ) tc += 2;
tc++;
if ( NOT g )
return( 2L );
}
if ( ! ( MemoryWnd = OpenWindowTags( NULL,
WA_Left, MemoryLeft,
WA_Top, MemoryTop,
WA_Width, MemoryWidth,
WA_Height, MemoryHeight + offy,
WA_IDCMP, BUTTONIDCMP|TEXTIDCMP|IDCMP_CLOSEWINDOW|IDCMP_REFRESHWINDOW,
WA_Flags, WFLG_DRAGBAR|WFLG_DEPTHGADGET|WFLG_CLOSEGADGET|WFLG_SMART_REFRESH,
WA_Gadgets, MemoryGList,
WA_Title, MemoryWdt,
WA_ScreenTitle, "MemLeak ©1994 by Devitt",
WA_PubScreen, Scr,
TAG_DONE )))
return( 4L );
GT_RefreshWindow( MemoryWnd, NULL );
MemoryRender();
return( 0L );
}
void CloseMemoryWindow( void )
{
if ( MemoryWnd ) {
CloseWindow( MemoryWnd );
MemoryWnd = NULL;
}
if ( MemoryGList ) {
FreeGadgets( MemoryGList );
MemoryGList = NULL;
}
}